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This is quite satisfying as the game does a good job making you feel really powerful. The destruction is occasionally broken up by the stealth mechanics where you use your holographic disguise to sneak past enemies without being detected. The game is pretty fun and fans of open world games where you can cause a lot of destruction should enjoy the game. The game is kind of easy though as most of the challenge comes from completing the optional objectives.

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Depending on how well you do in the missions I would guess you can finish most of the missions within 8-10 hours. In addition to the main missions there are various side missions/activities that will add in some time. Finding all of the collectibles or fully upgrading your character should add even more time. You could also just waste time destroying everything in sight. I would guess completionists could get hours out of the game.

These kinds of touches are small and don’t have any effect on the gameplay, but they do succeed in providing an atmosphere that places you in the world. The soundtrack composed by Chris Velasco of Overwatch and Bloodborne fame is also great, perfectly capturing the ominous nature that the game so heavily emanates. is basically what you would expect out of a remaster of a 2005 open world third person action game. The most obvious is the destruction/combat mechanics where you try to destroy everything in sight with your various weapons.

  • It’s a pretty easy recommendation for $20—and one helluva coup for the paid Xbox Game Pass subscription service.
  • But in terms of tense, unique 2D traversal, Carrion’s execution has no peer.
  • The closest thing I can think of is 2015’s experimental goo-platformer Mushroom 11, but that game’s puzzle potential has nothing on Carrion’s memorable, corridor-stalking combat and environmental-puzzle delights.
  • This quality will quickly disarm any negative impression you might have about the game’s pixelated designs.

The gameplay also becomes kind of repetitive after a while as it never drastically changes meaning that it is better in shorter doses. As for the length I would say that it is going to depend on a couple factors. I would say that most of the missions can be completed in around minutes with some being a little shorter or longer.

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As you graciously fling around levels as the mince meat monstrosity, it becomes immediately noticeable just how much effort went into the look and sound of this world. You hear the squelches of each tentacle as they grip surfaces, and you are rewarded with a chilling yet satisfying crunch as you rip people apart and devour their remains to regain health. Chains that are present throughout the facility also rattle as the creature moves through them, visibly swaying after being interacted with.